This is a personal account. Working on A Hollow Place devlog: http://thuntech.tumblr.com/

puppetcombo:

Hey, I’m looking for a freelance texture artist who is available this week to pump out some character skins.

It should be pretty simple work. I have the models and texture templates set up, I just need more variations made with 80’s style clothing and faces. Around 60 characters total. It’s in the style of a psx game so they’ll be realistic characters but low poly and low res

If interested message me with your rate & samples of any characters or models you’ve textured in a similar style. Thanks!

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Anonymous: Do you write tests/practice test-driven development with your games? When I made games I didn’t, but now with writing internal business applications it seems a lot more important/useful.
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tommyrefenes:

Rarely. I mainly write little tests to find memory leaks. Like loading a level every frame or something. It’s useful to me in situations like that but for gameplay stuff it’s just easier to play the game. Having said that though I did make a system that records input and random seeds. The game records these every time you play and if you drag and drop one on to the game it’ll automatically play it. It’s handy for debugging stuff like if Kyle finds a bug I can just grab his replay and see what happened and run it through the debugger on my end.

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Anonymous: Scale of 1 to 10 -- how annoying is it to have people who have probably been alive for less years than you've been developing games telling you what PC culture is?
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tommyrefenes:

PC culture as in Politically Correct or PC culture as in like…the PC gaming / dev scene?

I really want to know which one it is now